Commit 898ce8c2 by BellCodeEditor

save project

parent 7c607a2f
Showing with 21 additions and 6 deletions
...@@ -17,17 +17,32 @@ hero = [pygame.image.load('hero1.png'), ...@@ -17,17 +17,32 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jumpState="runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit() exit()
wukong=hero[0] if event.type == locals.KETDOWN:
if event.key==locals.K_SPACE:
jumpState= "up":
if jumpState=="up":
if y>150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if y<400:
y+=5
else:
jumpState="runing"
wukong=hero[index]
index+=1
if index>=5:
index=0
# 接收到退出事件后退出程序
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
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