Commit 80d7cbc8 by BellCodeEditor

save project

parent 7d09b5ea
Showing with 19 additions and 1 deletions
import pygame import pygame
import time
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
i=-1 i=-1
y=400
tiao = 0
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
pygame.display.set_caption('wukongkupao') pygame.display.set_caption('wukongkupao')
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
...@@ -23,8 +26,22 @@ while True: ...@@ -23,8 +26,22 @@ while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit()# 接收到退出事件后退出程序 exit()# 接收到退出事件后退出程序
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
tiao = 1
if tiao == 1:
if y > 150:
y -= 10
else:
tiao = 0
if tiao == 0:
if y < 400:
y += 10
else:
tiao = 3
screen.blit(background, (0, 0))# 将背景图画上去 screen.blit(background, (0, 0))# 将背景图画上去
screen.blit(road, (0, 500))# 将背景图画上去 screen.blit(road, (0, 500))# 将背景图画上去
screen.blit(wukong,(150,400))#悟空的动作 screen.blit(wukong,(150,y))#悟空的动作
pygame.display.update()#保存 pygame.display.update()#保存
FPS.tick(60)# 刷新画面 FPS.tick(60)# 刷新画面
\ No newline at end of file
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