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Commit
80d7cbc8
authored
3 years ago
by
BellCodeEditor
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7d09b5ea
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my_game.py
my_game.py
View file @
80d7cbc8
import
pygame
import
pygame
import
time
from
pygame
import
locals
from
pygame
import
locals
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建一个窗口
# 创建一个窗口
i
=-
1
i
=-
1
y
=
400
tiao
=
0
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
pygame
.
display
.
set_caption
(
'wukongkupao'
)
pygame
.
display
.
set_caption
(
'wukongkupao'
)
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
...
@@ -23,8 +26,22 @@ while True:
...
@@ -23,8 +26,22 @@ while True:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
exit
()
# 接收到退出事件后退出程序
exit
()
# 接收到退出事件后退出程序
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
tiao
=
1
if
tiao
==
1
:
if
y
>
150
:
y
-=
10
else
:
tiao
=
0
if
tiao
==
0
:
if
y
<
400
:
y
+=
10
else
:
tiao
=
3
screen
.
blit
(
background
,
(
0
,
0
))
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
# 将背景图画上去
screen
.
blit
(
road
,
(
0
,
500
))
# 将背景图画上去
screen
.
blit
(
road
,
(
0
,
500
))
# 将背景图画上去
screen
.
blit
(
wukong
,(
150
,
400
))
#悟空的动作
screen
.
blit
(
wukong
,(
150
,
y
))
#悟空的动作
pygame
.
display
.
update
()
#保存
pygame
.
display
.
update
()
#保存
FPS
.
tick
(
60
)
# 刷新画面
FPS
.
tick
(
60
)
# 刷新画面
\ No newline at end of file
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