From 80078ef504920704986d290525a9c31a5a45bd71 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 4 Jun 2022 14:20:31 +0800
Subject: [PATCH] save project

---
 my_game.py | 33 +++++++++++++++++++++++++++++----
 score.txt  |  2 +-
 2 files changed, 30 insertions(+), 5 deletions(-)

diff --git a/my_game.py b/my_game.py
index 53f76a3..72788fc 100644
--- a/my_game.py
+++ b/my_game.py
@@ -1,29 +1,54 @@
 import pygame
 from pygame import locals
-
+t = 30
 pygame.init()  # 初始化
 # 创建一个窗口
 screen = pygame.display.set_mode((1000, 600))
 FPS = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
+
 # 载入图片
 background = pygame.image.load('bg.png')    # 背景
 road = pygame.image.load('road.png')      # 路
 stone = pygame.image.load('stone.png')      # 石头
 cacti = pygame.image.load('cacti.png')      # 仙人掌
 apple = pygame.image.load('bush.png')      # 灌木丛
-hero = pygame.image.load('hero1.png')
+hero = [pygame.image.load('hero1.png'),
+        pygame.image.load('hero2.png'),
+        pygame.image.load('hero3.png'),
+        pygame.image.load('hero4.png'),
+        pygame.image.load('hero5.png')]
 index = 0 
-
+state = 'runing'
+y = 400
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
             # 接收到退出事件后退出程序
             exit()
+        if event.type == locals.KEYDOWN:
+            if event.key == locals.K_SPACE:
+                state = 'up'
+    if state == 'up':
+        if y > 150:
+            y -= 10
+        else:
+            state = 'down'
 
+    if state == 'down':
+        if y < 400:
+            y += 10
+        else:
+            state = 'runing'    
+        
+    wukong = hero[index]
+    index += 1
+    if index == 5:
+        index = 0
+    
     # 将背景图画上去
     screen.blit(background, (0, 0))
     screen.blit(road, (0, 500))
-    screen.blit(hero, (150, 400))
+    screen.blit(wukong, (150, y))
     # 刷新画面
     pygame.display.update()
     FPS.tick(60)
\ No newline at end of file
diff --git a/score.txt b/score.txt
index 779a134..a37fc25 100644
--- a/score.txt
+++ b/score.txt
@@ -1 +1 @@
-{"第1名": 0, "第2名": 0, "第3名": 0}
\ No newline at end of file
+{"第1名": 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000, "第2名": 100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000, "第3名": 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000}
\ No newline at end of file
--
libgit2 0.25.0