Commit 7d09b5ea by BellCodeEditor

save project

parent 022ec8df
Showing with 14 additions and 13 deletions
...@@ -3,7 +3,9 @@ from pygame import locals ...@@ -3,7 +3,9 @@ from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
i=-1
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
pygame.display.set_caption('wukongkupao')
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bg.png') # 背景
...@@ -11,19 +13,18 @@ road = pygame.image.load('road.png') # 路 ...@@ -11,19 +13,18 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png') hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0 index = 0
while True: while True:
i = i+1
if i > 4:
i=0
wukong = hero[i]
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 exit()# 接收到退出事件后退出程序
exit() screen.blit(background, (0, 0))# 将背景图画上去
screen.blit(road, (0, 500))# 将背景图画上去
# 将背景图画上去 screen.blit(wukong,(150,400))#悟空的动作
screen.blit(background, (0, 0)) pygame.display.update()#保存
screen.blit(road, (0, 500)) FPS.tick(60)# 刷新画面
screen.blit(hero, (150, 400)) \ No newline at end of file
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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