diff --git a/my_game.py b/my_game.py
index 53f76a3..f46b52c 100644
--- a/my_game.py
+++ b/my_game.py
@@ -5,7 +5,7 @@ pygame.init()  # 初始化
 # 创建一个窗口
 screen = pygame.display.set_mode((1000, 600))
 FPS = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
-# 载入图片
+pygame.display.set_caption("悟空酷跑")
 background = pygame.image.load('bg.png')    # 背景
 road = pygame.image.load('road.png')      # 路
 stone = pygame.image.load('stone.png')      # 石头
@@ -20,10 +20,25 @@ while True:
             # 接收到退出事件后退出程序
             exit()
 
-    # 将背景图画上去
-    screen.blit(background, (0, 0))
-    screen.blit(road, (0, 500))
+
+        for event in pygame.event.get()
+            if event.type == local.QUIT
     screen.blit(hero, (150, 400))
     # 刷新画面
     pygame.display.update()
-    FPS.tick(60)
\ No newline at end of file
+    FPS.tick(60)
+    wukong = hero[index]
+    indes += 1
+
+    if jumpState == "up":
+        if y >150:
+            y -= t
+            t -= 2
+        else:
+            jumpState = "down"
+    if jumpState == "down":
+        if y < 400:
+            y +=5
+            t +=2
+        else:
+            jumpState = "runing"
\ No newline at end of file