diff --git a/my_game.py b/my_game.py index 53f76a3..f46b52c 100644 --- a/my_game.py +++ b/my_game.py @@ -5,7 +5,7 @@ pygame.init() # 初始化 # 创建一个窗口 screen = pygame.display.set_mode((1000, 600)) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) -# 载入图片 +pygame.display.set_caption("悟空酷跑") background = pygame.image.load('bg.png') # 背景 road = pygame.image.load('road.png') # 路 stone = pygame.image.load('stone.png') # 石头 @@ -20,10 +20,25 @@ while True: # 接收到退出事件后退出程序 exit() - # 将背景图画上去 - screen.blit(background, (0, 0)) - screen.blit(road, (0, 500)) + + for event in pygame.event.get() + if event.type == local.QUIT screen.blit(hero, (150, 400)) # 刷新画面 pygame.display.update() - FPS.tick(60) \ No newline at end of file + FPS.tick(60) + wukong = hero[index] + indes += 1 + + if jumpState == "up": + if y >150: + y -= t + t -= 2 + else: + jumpState = "down" + if jumpState == "down": + if y < 400: + y +=5 + t +=2 + else: + jumpState = "runing" \ No newline at end of file