Commit 70601818 by BellCodeEditor

save project

parent ed8b620e
Showing with 16 additions and 13 deletions
......@@ -20,33 +20,36 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpState='runing'
y=400
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState='up'
if event.type == locals.KEYDOWN:
if jumpState == "runing":
if event.key==locals.K_SPACE:
jumpState='up'
if jumpState=='up':
if y>150:
y-=5
if t>=0:
y-=t
t-=2
else:
jumpState='down'
if jumpState=='down':
if y<400:
y+=5
if t<=30:
y+=t
t-=2
else:
jumpState=='runing'
t=30
wukong=hero[index]
index+=1
if index==5:
index=0
if jumpState=='runing':
index+=1
if index==5:
index=0
# 将背景图画上去
......
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