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Commit 6f367d87 authored 10 months ago by BellCodeEditor's avatar BellCodeEditor
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parent 242cc201 c310912l1405p256a14327/wx345916
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Showing with 19 additions and 1 deletions
  • my_game.py
my_game.py
View file @ 6f367d87
......@@ -18,15 +18,33 @@ hero = [pygame.image.load('hero5.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero1.png')]
i = 0
y = 400
jumpState = 'running'
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y += 5
else:
jumpState = 'running'
screen.blit(background,(0,0))
screen.blit(road,(0,500))
screen.blit(hero[i%5],(150,400))
screen.blit(hero[i%5],(150,y))
if jumpState == 'running':
i += 1
pygame.display.update()
......
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