Commit 6ccc5c54 by BellCodeEditor

save project

parent 29fa4de7
Showing with 16 additions and 3 deletions
...@@ -18,16 +18,29 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,16 +18,29 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y=400
jumpState="runing"
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y>150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if y<400:
y+=5
else:
jumpState="runing"
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index>=5 if index>=5:
index=0 index=0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
......
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