Commit 6bc97ea9 by BellCodeEditor

save project

parent 7181d214
Showing with 20 additions and 5 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
......@@ -17,20 +15,36 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png'),
index = 0
y = 400
jump="running"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE:
jump="up"
if jump=="up":
if y>150
y-=5
else:
jump="down"
if jump=="down"
if y<400:
y+=5
else:
jump="running"
wukong = hero[index]
index += 1
in index >= 5:
if index >= 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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