Commit 66180bd2 by BellCodeEditor

auto save

parent 022ec8df
Showing with 119 additions and 30 deletions
import pygame
from pygame import locals bg_x -=1
if bg_x<=-1000:
pygame.init() # 初始化 bg_x = 0
# 创建一个窗口 screen.blit(background,(bg_x,0))
screen = pygame.display.set_mode((1000, 600)) road_x-= 8
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) if road_x<=-1000:
# 载入图片 road_x=0
background = pygame.image.load('bg.png') # 背景 screen.blit(road,(road_x,500))
road = pygame.image.load('road.png') # 路 screen.blit(wukong,(150,y))
stone = pygame.image.load('stone.png') # 石头 if rect.x <=0-rect.width
cacti = pygame.image.load('cacti.png') # 仙人掌 obstacle = random.choice([bush,stone,cacty])
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
index = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
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