Commit 64044261 by BellCodeEditor

auto save

parent 17fd1d22
Showing with 18 additions and 2 deletions
......@@ -18,13 +18,28 @@ hero = [pygame.image.load('hero1.png'), # 五张悟空跑步图片放入一
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0 # 作为列表的下标
y = 400 # 纵坐标
jumpState = "runing" # 表示正在跑步
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN: # 发生键盘按键事件
if event.key == locals.K_SPACE: # 检测是否按下空格键
jumpState = "up" # 表示上升
if jumpState == "up": # 上升
if y > 150:
y -= 5
else:
jumpState = "down" # 表示降落
if jumpState = "down": # 降落
if y < 400:
y += 5
else:
jumpState = "runing"
wukong = hero[index] # 按照下标,取出悟空的造型并展示出来
index += 1 # 变量增加1
if index >= 5: # 诺超出列表长度
......@@ -32,7 +47,7 @@ while True:
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y)) # 悟空
# 刷新画面
pygame.display.update()
FPS.tick(60)
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