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Commit
64044261
authored
Apr 17, 2022
by
BellCodeEditor
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17fd1d22
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1 changed file
with
18 additions
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2 deletions
my_game.py
my_game.py
View file @
64044261
...
...
@@ -18,13 +18,28 @@ hero = [pygame.image.load('hero1.png'), # 五张悟空跑步图片放入一
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
# 作为列表的下标
y
=
400
# 纵坐标
jumpState
=
"runing"
# 表示正在跑步
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
# 发生键盘按键事件
if
event
.
key
==
locals
.
K_SPACE
:
# 检测是否按下空格键
jumpState
=
"up"
# 表示上升
if
jumpState
==
"up"
:
# 上升
if
y
>
150
:
y
-=
5
else
:
jumpState
=
"down"
# 表示降落
if
jumpState
=
"down"
:
# 降落
if
y
<
400
:
y
+=
5
else
:
jumpState
=
"runing"
wukong
=
hero
[
index
]
# 按照下标,取出悟空的造型并展示出来
index
+=
1
# 变量增加1
if
index
>=
5
:
# 诺超出列表长度
...
...
@@ -32,7 +47,7 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
400
))
screen
.
blit
(
wukong
,
(
150
,
y
))
# 悟空
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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