Commit 63f3842b by BellCodeEditor

save project

parent b24a8273
Showing with 13 additions and 7 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y = 400 y = 400
t = 30
jumpState = "running" jumpState = "running"
while True: while True:
...@@ -28,21 +29,26 @@ while True: ...@@ -28,21 +29,26 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if jumpState == "running":
jumpState = "up" if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up": if jumpState == "up":
if y > 150: if t > 0:
y -= 5 y -= t
t -= 2
else: else:
jumpState = "down" jumpState = "down"
if jumpState == "down": if jumpState == "down":
if y < 400: if t <= 30:
y += 5 y += t
t += 2
else: else:
jumpState = "running" jumpState = "running"
t = 30
wukong = hero[index] wukong = hero[index]
index+=1 if jumpState == "running":
index+=1
if index > 4: if index > 4:
index = 1 index = 1
# 将背景图画上去 # 将背景图画上去
......
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