From 62767c89e6409aa1e9331d45243e4647a30544c4 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sat, 27 Nov 2021 19:22:37 +0800 Subject: [PATCH] save project --- my_game.py | 45 ++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 40 insertions(+), 5 deletions(-) diff --git a/my_game.py b/my_game.py index 53f76a3..0a39c56 100644 --- a/my_game.py +++ b/my_game.py @@ -1,6 +1,6 @@ import pygame from pygame import locals - +import random pygame.init() # 初始化 # 创建一个窗口 screen = pygame.display.set_mode((1000, 600)) @@ -11,19 +11,54 @@ road = pygame.image.load('road.png') # 路 stone = pygame.image.load('stone.png') # 石头 cacti = pygame.image.load('cacti.png') # 仙人掌 apple = pygame.image.load('bush.png') # 灌木丛 -hero = pygame.image.load('hero1.png') +hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')] index = 0 - +y=400 +t=30 +jumpstate="running" +pygame.display.set_caption("悟空酷跑") +o=random.choice([apple,stone,cacti]) +r=o.get_rect() +r.x=1000 +r.y=500-r.height while True: for event in pygame.event.get(): if event.type == locals.QUIT: # 接收到退出事件后退出程序 exit() - + if event.type==locals.KEYDOWN: + if event.key==locals.K_SPACE: + jumpstate="up" + if jumpstate=="up": + if t>0: + y-=t + t-=2 + else: + jumpstate="down" + y=150 + if jumpstate=="down": + if t <=30: + y+=t + t+=2 + else: + jumpstate="running" + t=30 + wukong=hero[index] + if jumpstate=="running": + index+=1 + if index==5: + index=0 # 将背景图画上去 screen.blit(background, (0, 0)) screen.blit(road, (0, 500)) - screen.blit(hero, (150, 400)) + screen.blit(wukong, (150, y)) + if r.x<=0-r.width: + o=random.choice([apple,stone,cacti]) + r=o.get_rect() + r.x=1000 + r.y=500-r.height + r.x-=8 + screen.blit(o,(r.x,r.y)) # 刷新画面 pygame.display.update() FPS.tick(60) \ No newline at end of file -- libgit2 0.25.0