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Commit
5ec77686
authored
Oct 21, 2021
by
BellCodeEditor
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parent
fa2837ce
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1 changed file
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23 additions
and
2 deletions
my_game.py
my_game.py
View file @
5ec77686
...
...
@@ -20,13 +20,33 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
index
=
0
y
=
400
t
=
30
#优化跳跃幅度
jumpState
=
"running"
;
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
if
event
.
type
==
locals
.
KEYDOWN
:
if
jumpState
==
"running"
:
if
event
.
key
==
locals
.
K_SPACE
:
jumpState
=
"up"
if
jumpState
==
"up"
:
#跳跃状态就起飞
if
t
>
0
:
y
=
y
-
t
;
t
-=
2
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
if
t
<
30
:
y
+=
t
t
+=
2
else
:
jumpState
==
"running"
;
t
=
30
;
...
...
@@ -40,7 +60,7 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
400
))
screen
.
blit
(
wukong
,
(
150
,
y
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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