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Commit 5e018147 authored 11 months ago by BellCodeEditor's avatar BellCodeEditor
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parent 022ec8df
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Showing with 30 additions and 2 deletions
  • my_game.py
my_game.py
View file @ 5e018147
......@@ -11,19 +11,46 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0
y=400
jumpState="runing"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if jumpState=="runing":
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if t>0:
y -= t
t -= 2
else:
jumpState="down"
if jumpState=="down":
if t<=30:
y += t
t += 2
else:
jumpState="runing"
t=30
wukong=hero[index]
if jumpState=="runing":
if index==4:
index=0
else:
index+=1
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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