Commit 5b79f30d by BellCodeEditor

save project

parent 7dd7b707
Showing with 23 additions and 3 deletions
......@@ -6,7 +6,7 @@ pygame.init() # 初始化
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空跑酷")
# 载入图
# 载入图
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
......@@ -18,21 +18,40 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
jumpState = "runing"
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if t > 0:
y -= t
t -=5
else:
jumpState = "down"
if jumpState == "down":
if t >= 30:
y -= t
t += 5
else:
jumpState = "runing"
wukong=hero[index]
index += 1
if index==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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