Commit 58b32325 by BellCodeEditor

save project

parent 17b5108f
Showing with 17 additions and 1 deletions
...@@ -16,17 +16,33 @@ hero = [pygame.image.load('hero1.png'), ...@@ -16,17 +16,33 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'), pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
jumstate = "runing"
y = 400
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumstate = "up"
if jumstate == "up":
if y > 150:
y += 5
else:
jumstate = "down"
if jumstate == "down":
if y < 400:
y += 5
else:
jumstate = "runoing"
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
if index == 5: if index == 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
......
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