Commit 582fcaaf by BellCodeEditor

save project

parent cdf52dcd
Showing with 14 additions and 0 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import random
pygame.init() # 初始化 pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
...@@ -17,6 +18,10 @@ index = 0 ...@@ -17,6 +18,10 @@ index = 0
y = 400 y = 400
zt = "pb" zt = "pb"
t = 30 t = 30
zaw=random.choice([stone,cacti,apple])
rect=zaw.get_rect()
rect.x=1000
rect.y=500-rect.height
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
...@@ -51,6 +56,14 @@ while True: ...@@ -51,6 +56,14 @@ while True:
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(w, (150,y)) screen.blit(w, (150,y))
if rect.x<0:
zaw=random.choice([stone,cacti,apple])
rect=zaw.get_rect()
rect.x=1000
rect.y=500-rect.height
rect.x-=10
screen.blit(zaw,(rect.x,rect.y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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