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Commit
582fca06
authored
a year ago
by
BellCodeEditor
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parent
735051c7
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1 changed file
with
5 additions
and
1 deletions
my_game.py
my_game.py
View file @
582fca06
...
@@ -20,7 +20,7 @@ index = 0
...
@@ -20,7 +20,7 @@ index = 0
y
=
400
y
=
400
jumpState
=
"runing"
jumpState
=
"runing"
t
=
30
t
=
30
stone_x
=
1000
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -46,6 +46,7 @@ while True:
...
@@ -46,6 +46,7 @@ while True:
jumpState
=
"runing"
jumpState
=
"runing"
t
=
30
t
=
30
wukong
=
hero
[
index
]
wukong
=
hero
[
index
]
if
jumpState
==
"runing"
:
if
jumpState
==
"runing"
:
index
+=
1
index
+=
1
if
index
==
5
:
if
index
==
5
:
...
@@ -54,6 +55,8 @@ while True:
...
@@ -54,6 +55,8 @@ while True:
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
y
))
screen
.
blit
(
wukong
,
(
150
,
y
))
stone_x
-=
5
screen
.
blit
(
stone
,(
stone_x
,
400
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
30
)
FPS
.
tick
(
30
)
\ No newline at end of file
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