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Commit
5428ef5a
authored
Mar 23, 2024
by
BellCodeEditor
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parent
6cd72267
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2 changed files
with
40 additions
and
5 deletions
my_game.py
score.txt
my_game.py
View file @
5428ef5a
...
@@ -4,7 +4,8 @@ from pygame import locals
...
@@ -4,7 +4,8 @@ from pygame import locals
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建一个窗口
# 创建一个窗口
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
screen
=
pygame
.
display
.
set_mode
((
1000
,
600
))
FPS
=
pygame
.
time
.
Clock
()
# pygame时钟,控制游戏速度(帧数)
FPS
=
pygame
.
time
.
Clock
()
pygame
.
display
.
set_caption
(
"悟空酷跑"
)
# 载入图片
# 载入图片
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
background
=
pygame
.
image
.
load
(
'bg.png'
)
# 背景
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
road
=
pygame
.
image
.
load
(
'road.png'
)
# 路
...
@@ -26,4 +27,14 @@ while True:
...
@@ -26,4 +27,14 @@ while True:
screen
.
blit
(
hero
,
(
150
,
400
))
screen
.
blit
(
hero
,
(
150
,
400
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
FPS
.
tick
(
60
)
\ No newline at end of file
score.txt
View file @
5428ef5a
{"第1名": 0, "第2名": 0, "第3名": 0}
if event.key == locals.k_SPACE:
\ No newline at end of file
jumpstate
if jumpstate == "up":
if y > 150:
y == 5
else:
jumpstate = "dynu"
if
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