Commit 515fa83f by BellCodeEditor

save project

parent f31409bb
Showing with 17 additions and 0 deletions
...@@ -13,12 +13,28 @@ cacti = pygame.image.load('cacti.png') # 仙人掌 ...@@ -13,12 +13,28 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png') hero = pygame.image.load('hero1.png')
index = 0 index = 0
jumpState="runing"
y=400
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpState=="up"
if jumpState=="up":
if y>150:
y-=5
else:
jumpState="down"
if jumpState=="down":
if y<400:
y+=5
else:
jumpState="runing"
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5: if index==5:
...@@ -29,6 +45,7 @@ while True: ...@@ -29,6 +45,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
......
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