Commit 4f9b9d4d by BellCodeEditor

save project

parent 7ce3dc4e
Showing with 10 additions and 4 deletions
......@@ -20,25 +20,31 @@ hero = [pygame.image.load('hero1.png'),
index = 0
y=400
jumpState="running"
t=30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type==locals.KEYDOWN:
if jumpState=="running":
if event.key==locals.K_SPACE:
jumpState="up"
if jumpState=="up":
if y>150:
y-=5
if t>0:
y-=t
t-=2
else:
jumpState="down"
if jumpState=="down":
if y<400:
y+=5
if t<=30:
y+=t
t+=2
else:
jumpState="running"
t=30
wukong=hero[index]
if jumpState=="running":
index+=1
if index==5:
index=0
......
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