diff --git a/my_game.py b/my_game.py
index 53f76a3..fb923f0 100644
--- a/my_game.py
+++ b/my_game.py
@@ -11,7 +11,12 @@ road = pygame.image.load('road.png')      # 路
 stone = pygame.image.load('stone.png')      # 石头
 cacti = pygame.image.load('cacti.png')      # 仙人掌
 apple = pygame.image.load('bush.png')      # 灌木丛
-hero = pygame.image.load('hero1.png')
+hero = [pygame.image.load('hero1.png'),
+        pygame.image.load('hero2.png'),
+        pygame.image.load('hero3.png'),
+        pygame.image.load('hero4.png'),
+        pygame.image.load('hero5.png')]
+
 index = 0 
 
 while True:
@@ -19,11 +24,16 @@ while True:
         if event.type == locals.QUIT:
             # 接收到退出事件后退出程序
             exit()
+    
+    wukong=hero[index]
+    index+=1
+    if index==5:
+        index=0
 
     # 将背景图画上去
     screen.blit(background, (0, 0))
     screen.blit(road, (0, 500))
-    screen.blit(hero, (150, 400))
+    screen.blit(wukong, (150, 400))
     # 刷新画面
     pygame.display.update()
     FPS.tick(60)
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