diff --git a/my_game.py b/my_game.py index 53f76a3..fb923f0 100644 --- a/my_game.py +++ b/my_game.py @@ -11,7 +11,12 @@ road = pygame.image.load('road.png') # 路 stone = pygame.image.load('stone.png') # 石头 cacti = pygame.image.load('cacti.png') # 仙人掌 apple = pygame.image.load('bush.png') # 灌木丛 -hero = pygame.image.load('hero1.png') +hero = [pygame.image.load('hero1.png'), + pygame.image.load('hero2.png'), + pygame.image.load('hero3.png'), + pygame.image.load('hero4.png'), + pygame.image.load('hero5.png')] + index = 0 while True: @@ -19,11 +24,16 @@ while True: if event.type == locals.QUIT: # 接收到退出事件后退出程序 exit() + + wukong=hero[index] + index+=1 + if index==5: + index=0 # 将背景图画上去 screen.blit(background, (0, 0)) screen.blit(road, (0, 500)) - screen.blit(hero, (150, 400)) + screen.blit(wukong, (150, 400)) # 刷新画面 pygame.display.update() FPS.tick(60) \ No newline at end of file