From 4682a2a15479fdf38f7210a4b149380789f2a943 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sun, 14 Nov 2021 14:19:41 +0800 Subject: [PATCH] save project --- my_game.py | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/my_game.py b/my_game.py index 53f76a3..adb524d 100644 --- a/my_game.py +++ b/my_game.py @@ -5,14 +5,18 @@ pygame.init() # 初始化 # 创建一个窗口 screen = pygame.display.set_mode((1000, 600)) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) +pygame.display.set_caption("悟空酷跑") # 载入图片 background = pygame.image.load('bg.png') # 背景 road = pygame.image.load('road.png') # 路 stone = pygame.image.load('stone.png') # 石头 cacti = pygame.image.load('cacti.png') # 仙人掌 apple = pygame.image.load('bush.png') # 灌木丛 -hero = pygame.image.load('hero1.png') -index = 0 +hero = [pygame.image.load('hero1.png'), + pygame.image.load('hero2.png'), + pygame.image.load('hero3.png'), + pygame.image.load('hero4.png'), + pygame.image.load('hero5.png')] while True: for event in pygame.event.get(): @@ -20,10 +24,11 @@ while True: # 接收到退出事件后退出程序 exit() + wukong = hero[0] # 将背景图画上去 screen.blit(background, (0, 0)) screen.blit(road, (0, 500)) - screen.blit(hero, (150, 400)) + screen.blit(wukong, (150, 400)) # 刷新画面 pygame.display.update() FPS.tick(60) \ No newline at end of file -- libgit2 0.25.0