Commit 4343a764 by BellCodeEditor

save project

parent b43c2167
Showing with 17 additions and 4 deletions
...@@ -18,16 +18,29 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,16 +18,29 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero5.png'), pygame.image.load('hero5.png'),
pygame.image.load('R-C.jpg')] pygame.image.load('R-C.jpg')]
index = 0 index = 0
jumpState ="runing"
y = 400 y = 400
jumpState ==
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if y > 150:
y -= 5
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
else:
jumpState ="runing"
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
if index ==6: if index ==6:
...@@ -39,4 +52,4 @@ while True: ...@@ -39,4 +52,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(99999999999999999999999) FPS.tick(99)
\ No newline at end of file \ No newline at end of file
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