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Commit
40207644
authored
3 years ago
by
BellCodeEditor
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parent
d04f898a
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26 additions
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1 deletions
my_game.py
my_game.py
View file @
40207644
...
...
@@ -19,14 +19,38 @@ hero = [pygame.image.load('hero1.png'),
pygame
.
image
.
load
(
'hero4.png'
),
pygame
.
image
.
load
(
'hero5.png'
)]
state
=
'running'
index
=
0
y
=
400
t
=
30
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
if
state
==
"running"
:
state
=
'up'
if
state
==
'up'
:
if
t
>
0
:
y
-=
t
t
-=
2
else
:
state
=
'down'
if
state
==
'down'
:
if
t
<=
30
:
y
+=
t
t
+=
2
else
:
state
=
'running'
t
=
30
wukong
=
hero
[
index
]
if
state
==
"running"
:
index
+=
1
if
index
==
5
:
index
=
0
...
...
@@ -35,7 +59,7 @@ while True:
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
road
,
(
0
,
500
))
screen
.
blit
(
wukong
,
(
150
,
400
))
screen
.
blit
(
wukong
,
(
150
,
y
))
# 刷新画面
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
\ No newline at end of file
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