diff --git a/my_game.py b/my_game.py
index 53f76a3..79f44c1 100644
--- a/my_game.py
+++ b/my_game.py
@@ -11,9 +11,14 @@ road = pygame.image.load('road.png')      # 路
 stone = pygame.image.load('stone.png')      # 石头
 cacti = pygame.image.load('cacti.png')      # 仙人掌
 apple = pygame.image.load('bush.png')      # 灌木丛
-hero = pygame.image.load('hero1.png')
-index = 0 
+hero = [pygame.image.load('hero1.png'),
+pygame.image.load('hero2.png'),
+pygame.image.load('hero3.png'),
+pygame.image.load('hero4.png'),
+pygame.image.load('hero5.png')]
 
+index = 0 
+heroLenth=len(hero)
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -23,7 +28,10 @@ while True:
     # 将背景图画上去
     screen.blit(background, (0, 0))
     screen.blit(road, (0, 500))
-    screen.blit(hero, (150, 400))
+    screen.blit(hero[index], (150, 400))
+    index+=1
+    if index>4:
+        index=0
     # 刷新画面
     pygame.display.update()
     FPS.tick(60)
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