diff --git a/my_game.py b/my_game.py index 53f76a3..79f44c1 100644 --- a/my_game.py +++ b/my_game.py @@ -11,9 +11,14 @@ road = pygame.image.load('road.png') # 路 stone = pygame.image.load('stone.png') # 石头 cacti = pygame.image.load('cacti.png') # 仙人掌 apple = pygame.image.load('bush.png') # 灌木丛 -hero = pygame.image.load('hero1.png') -index = 0 +hero = [pygame.image.load('hero1.png'), +pygame.image.load('hero2.png'), +pygame.image.load('hero3.png'), +pygame.image.load('hero4.png'), +pygame.image.load('hero5.png')] +index = 0 +heroLenth=len(hero) while True: for event in pygame.event.get(): if event.type == locals.QUIT: @@ -23,7 +28,10 @@ while True: # 将背景图画上去 screen.blit(background, (0, 0)) screen.blit(road, (0, 500)) - screen.blit(hero, (150, 400)) + screen.blit(hero[index], (150, 400)) + index+=1 + if index>4: + index=0 # 刷新画面 pygame.display.update() FPS.tick(60) \ No newline at end of file