Commit 3ed3a30a by BellCodeEditor

save project

parent d35268be
Showing with 23 additions and 5 deletions
...@@ -18,21 +18,40 @@ pygame.image.load('hero3.png'), ...@@ -18,21 +18,40 @@ pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y=400
jumpstate='running'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
# 将背景图画上去 # 将背景图画上去
if event.type == locals.KEYDOWN:
if event.key==locals.K_SPACE:
jumpstate='up'
if jumpstate=='up':
if y>150:
y-=5
else:
jumpstate='down'
if jumpstate=='down':
if y<400:
y+=5
else:
jumpstate='running'
wukong=hero[index] wukong=hero[index]
index+=1 index+=1
if index==5:
index=0
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
if index==5:
index=0
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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