diff --git a/my_game.py b/my_game.py
index 53f76a3..41ef00b 100644
--- a/my_game.py
+++ b/my_game.py
@@ -5,15 +5,19 @@ pygame.init()  # 初始化
 # 创建一个窗口
 screen = pygame.display.set_mode((1000, 600))
 FPS = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
+pygame.display.set_caption("悟空酷跑")
 # 载入图片
 background = pygame.image.load('bg.png')    # 背景
 road = pygame.image.load('road.png')      # 路
 stone = pygame.image.load('stone.png')      # 石头
 cacti = pygame.image.load('cacti.png')      # 仙人掌
 apple = pygame.image.load('bush.png')      # 灌木丛
-hero = pygame.image.load('hero1.png')
-index = 0 
-
+hero = [pygame.image.load('hero1.png'),
+        pygame.image.load('hero2.png'),
+        pygame.image.load('hero3.png'),
+        pygame.image.load('hero4.png'),
+        pygame.image.load('hero5.png')]
+hero_list = 0 
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT:
@@ -21,9 +25,13 @@ while True:
             exit()
 
     # 将背景图画上去
+    wukong=hero[hero_list]
+    hero_list+=1
+    if hero_list>len(hero)-1:
+        hero_list=0
     screen.blit(background, (0, 0))
     screen.blit(road, (0, 500))
-    screen.blit(hero, (150, 400))
+    screen.blit(wukong, (150, 400))
     # 刷新画面
     pygame.display.update()
-    FPS.tick(60)
\ No newline at end of file
+    FPS.tick(50)
\ No newline at end of file