Commit 3bdf6029 by BellCodeEditor

auto save

parent 1d11f2e5
Showing with 13 additions and 5 deletions
......@@ -17,7 +17,7 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
JumpSpeed= 14.8
jumpState = 'runing'
y = 400
while True:
......@@ -31,19 +31,27 @@ while True:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
if y >= 150:
y -= JumpSpeed
JumpSpeed-=9.8
else:
jumpState = 'down'
JumpSpeed=40
if jumpState == 'down':
if y < 400:
y += 5
if y <= 400:
y += JumpSpeed
JumpSpeed+=9.8
else:
jumpState = 'runing'
JumpSpeed=40
wukong = hero[index]
index += 1
if index == 5:
index = 0
print(y)
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
......
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