Commit 3a7ad141 by BellCodeEditor

save project

parent a4106e1f
Showing with 14 additions and 5 deletions
import pygame
from pygame import locals
times=0
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
......@@ -12,8 +12,12 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
hero1 = pygame.image.load('hero1.png')
hero2 = pygame.image.load('hero2.png')
hero3 = pygame.image.load('hero3.png')
hero4 = pygame.image.load('hero4.png')
hero5 = pygame.image.load('hero5.png')
wukong = [hero1,hero2,hero3,hero4,hero5]
index = 0
while True:
......@@ -21,11 +25,15 @@ while True:
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
zaoxing = wukong[times]
times+=1
if times>=5:
times=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(zaoxing, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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