Commit 363c18c3 by BellCodeEditor

save project

parent 515fe4b7
Showing with 7 additions and 58 deletions
import pygame
from pygame import locals
pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption('SB酷跑')
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero2.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
index = 0
y=400
jumpState="runing"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState="up"
if jumpState == "up":
if y>150:
y-=5
else:
jumpState="down"
if jumpState == "down":
if y<400:
y+=5
else:
jumpState="runing"
if jumpState == "runing":
wukong=hero[index]
index+=1
if index==5:
index=0
new=
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, ))
# 刷新画面
pygame.display.update()
FPS.tick(15)
\ No newline at end of file
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y=400 y=400
jumpState="runing" jumpState="runing"
t=10
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -30,12 +31,14 @@ while True: ...@@ -30,12 +31,14 @@ while True:
jumpState="up" jumpState="up"
if jumpState == "up": if jumpState == "up":
if y>150: if y>150:
y-=5 y-=t
t-=2
else: else:
jumpState="down" jumpState="down"
if jumpState == "down": if jumpState == "down":
if y<400: if y<400:
y+=5 y+=t
t+=2
else: else:
jumpState="runing" jumpState="runing"
wukong=hero[index] wukong=hero[index]
...@@ -48,4 +51,4 @@ while True: ...@@ -48,4 +51,4 @@ while True:
screen.blit(wukong, (150, y)) screen.blit(wukong, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(15) FPS.tick(20)
\ No newline at end of file \ No newline at end of file
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