Commit 359e1b18 by BellCodeEditor

save project

parent 022ec8df
Showing with 16 additions and 5 deletions
......@@ -5,14 +5,20 @@ pygame.init() # 初始化
# 创建一个窗口
screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_caption("悟空酷跑") #设置窗口名称
# 载入图片
background = pygame.image.load('bg.png') # 背景
road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png')
index = 0
idnex = 0
er = [pygame.image.load("hero1.png"),
pygame.image.load("hero2.png"),
pygame.image.load("hero3.png"),
pygame.image.load("hero4.png"),
pygame.image.load("hero5.png")]
while True:
for event in pygame.event.get():
......@@ -20,10 +26,15 @@ while True:
# 接收到退出事件后退出程序
exit()
wukong = er[idnex] # 将图片保存到列表
idnex = idnex + 1 # 切换图片
if idnex >= 5: # 判断列表范围
idnex = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero, (150, 400))
screen.blit(wukong, (150, 400))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(100)
\ No newline at end of file
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