Commit 31ef609b by BellCodeEditor

save project

parent 244788e0
Showing with 8 additions and 7 deletions
...@@ -13,7 +13,6 @@ cacti = pygame.image.load('cacti.png') # 仙人掌 ...@@ -13,7 +13,6 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png') hero = pygame.image.load('hero1.png')
index = 0 index = 0
num = 0
jumpState = 'running' jumpState = 'running'
t = 30 t = 30
herolist = ['hero1.png','hero2.png','hero3.png','hero4.png','hero5.png'] herolist = ['hero1.png','hero2.png','hero3.png','hero4.png','hero5.png']
...@@ -40,16 +39,18 @@ while True: ...@@ -40,16 +39,18 @@ while True:
else: else:
jumpState = "running" jumpState = "running"
t = 30 t = 30
if jumpState == 'running':
index += 1
if index > 4:
index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, y)) screen.blit(hero, (150, y))
# 跑步效果 # 跑步效果
hero = pygame.image.load(herolist[num]) hero = pygame.image.load(herolist[index])
num += 1
if num > 4:
num = 0
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(120)
\ No newline at end of file \ No newline at end of file
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