Commit 2efbe3ae by BellCodeEditor

save project

parent 02091edc
Showing with 18 additions and 1 deletions
......@@ -18,12 +18,29 @@ hero = [pygame.image.load('hero1.png')
pygame.image.load('hero4.png')
pygame.image.load('hero5.png')]
index = 0
y = 400
jumpstate = "running"
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key_SPACE:
jumpstate = "up"
if jumpstate = "up":
if y>150:
y-=5
else:
jumpstate = "down"
if jumpstate = "down":
if y<400:
y+=5
wukong = hero[index]
index+=1
if index >= 5:
......
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