Commit 28720af9 by BellCodeEditor

save project

parent c573fe2f
Showing with 14 additions and 4 deletions
...@@ -30,16 +30,25 @@ while True: ...@@ -30,16 +30,25 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE: if event.key == locals.K_SPACE:
jumpState = "up" jumpState = "up"
if jumpState if jumpState == "up":
if y > 150:
y -= 5
else:
jumpState = "down"
if jumpState == "down":
if y < 400:
y += 5
else:
jumpState = "running"
wukong = hero[index] wukong = hero[index]
index+=1 index+=1
if index > 4: if index > 4:
index = 1 index = 1
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0,0))
screen.blit(road, (0, 500)) screen.blit(road, (0,500))
screen.blit(wukong, (150, 400)) screen.blit(wukong, (150,y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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