Commit 26870816 by BellCodeEditor

save project

parent d190e355
Showing with 2 additions and 2 deletions
...@@ -15,7 +15,7 @@ apple = pygame.image.load('bush.png') # 灌木丛 ...@@ -15,7 +15,7 @@ apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'), hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),pygame.image.load('hero5.png')] pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
index = 0 index = 0
y=400
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -25,7 +25,7 @@ while True: ...@@ -25,7 +25,7 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero[index], (150, 400)) screen.blit(hero[index], (150, y))
index=(index+1) % len(hero) index=(index+1) % len(hero)
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
......
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