diff --git a/my_game.py b/my_game.py
index 900b0dd..1da9e48 100644
--- a/my_game.py
+++ b/my_game.py
@@ -24,7 +24,7 @@ t=30
 obstacle=random.choice([bush,stone,cacti])
 rect=obstacle.get_rect()
 rect.x=1000
-rect_y=500-rect.height
+rect.y=500-rect.height
 while True:
     for event in pygame.event.get():
         if event.type == locals.QUIT: