Commit 22a11672 by BellCodeEditor

save project

parent 4ded87b4
Showing with 15 additions and 10 deletions
...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'), ...@@ -20,6 +20,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0 index = 0
y = 400 y = 400
jumpstate = 'running' jumpstate = 'running'
t = 30
while True: while True:
...@@ -28,21 +29,25 @@ while True: ...@@ -28,21 +29,25 @@ while True:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN: if event.type==locals.KEYDOWN:
if event.key==locals.K_SPACE: if event.key==locals.K_SPACE and jumpstate=='running':
jumpstate = 'up' jumpstate = 'up'
if jumpstate=='up': if jumpstate == 'up':
if y>150: if t>0:
y-=5 y-=t
t-=2
else: else:
jumpstate = 'down' jumpstate = 'down'
if jumpstate=='down': if jumpstate == 'down':
if y<400: if t<=30:
y+=5 y+=t
t+=2
else: else:
jumpstate=='running' jumpstate='running'
t=30
wukong = hero[index] wukong = hero[index]
index+=1 if jumpstate == 'running':
if index==5: index += 1
if index == 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
......
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