Commit 2096d0a5 by BellCodeEditor

save project

parent 8bcf3a76
Showing with 13 additions and 8 deletions
......@@ -19,6 +19,7 @@ hero = [pygame.image.load('hero1.png'),
index = 0
jumpstate = "runing"
y = 400
v = 30
while True:
for event in pygame.event.get():
......@@ -26,21 +27,25 @@ while True:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if jumpstate == "runing":
if event.key == locals.K_SPACE:
jumpstate = "up"
jumpstate == "up"
if jumpstate == "up":
if y > 150:
y -= 5
if v > 0:
y -= t
v -= 2
else:
jumpstate = "down"
if jumpstate == "down":
if y < 400:
y +=5
if v < 30:
y += t
v += 2
else:
jumpstate = "runing"
wukong = hero[index]
index+=1
if jumpstate == "runing":
index += 1
if index == 5:
index = 0
# 将背景图画上去
......@@ -49,4 +54,4 @@ while True:
screen.blit(wukong, (150, y))
# 刷新画面
pygame.display.update()
FPS.tick(111)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
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