Commit 209271f5 by BellCodeEditor

save project

parent f8c2c27e
Showing with 20 additions and 7 deletions
......@@ -12,25 +12,38 @@ stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png')]
index = 0
jumpState="running"
y=400
index = 0
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.type == locals.K_SPACE:
jumpState="up"
if jumpState == "up":
if y>150:
y-=5
else:
jumpState == "down"
if jumpState == "down":
if y<400:
y+=5
else:
jumpState="running"
wukong=hero[index]
index+=1
if index >=5:
if index ==5:
index=0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150,y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(30)
\ No newline at end of file
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