Commit 1e909e74 by BellCodeEditor

save project

parent b96fe479
Showing with 28 additions and 4 deletions
......@@ -17,19 +17,42 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero3.png'),
pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')]
#index = 0
index = 0
jumpState = "runing"
y = 400
t = 30
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
wukong = hero[0]
if event.type == locals. KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = "up"
if jumpState == "up":
if t>0:
y -= t
t -= 2
else:
jumpState = "down"
if jumpState == "down":
if t<=30:
y += t
t += 2
else:
jumpState = "runing"
t = 30
wukong = hero[index]
index+= 1
if index == 5:
index = 0
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(wukong, (150, 400))
screen.blit(wukong, (150,y))
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
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