Commit 1b7be1b1 by BellCodeEditor

save project

parent e7781c69
Showing with 16 additions and 0 deletions
...@@ -18,12 +18,28 @@ hero = [pygame.image.load('hero1.png'), ...@@ -18,12 +18,28 @@ hero = [pygame.image.load('hero1.png'),
pygame.image.load('hero4.png'), pygame.image.load('hero4.png'),
pygame.image.load('hero5.png')] pygame.image.load('hero5.png')]
index = 0 index = 0
y = 400
jumpState = 'runing'
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpState = 'up'
if jumpState == 'up':
if y > 150:
y -= 5
else:
jumpState = 'down'
if jumpState == 'down':
if y < 400:
y += 5
else:
jumpState = 'runing'
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
......
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