Commit 0fcac9e2 by BellCodeEditor

save project

parent 022ec8df
Showing with 41 additions and 7 deletions
...@@ -5,25 +5,58 @@ pygame.init() # 初始化 ...@@ -5,25 +5,58 @@ pygame.init() # 初始化
# 创建一个窗口 # 创建一个窗口
screen = pygame.display.set_mode((1000, 600)) screen = pygame.display.set_mode((1000, 600))
FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数)
pygame.display.set_coption("悟空酷跑")
# 载入图片 # 载入图片
background = pygame.image.load('bg.png') # 背景 background = pygame.image.load('bo.png') # 背景
road = pygame.image.load('road.png') # 路 road = pygame.image.load('.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('hero2.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('hero3.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('hero4.png') # 灌木丛
hero = pygame.image.load('hero1.png') hero = pygame.image.load('hero5.png')
index = 0 index = 0
jumpostate = "runing"
y = 400
t = 30
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if jumpostate == "runing":
if event.key == locals.K_SPACE:
jumpostate = "up"
if jumpostate = "up":
if t > 0:
y += t
t += 2
else:
jumpostate = "down"
if jumpostate == "down":
if t <= 30:
t += 2
else:
jumpostate = "runing"
t=30
wukong = hero[index]
if jumpostate == "runing":
index += 1
if index == 5:
index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, 400)) screen.blit(hero, (150, y))
# 刷新画面 # 刷新画面
if rect.x <= 0-rect.width:
obstacle = rangedom.choice([bush,stone,cacti])
rect = obstacle.get_rect()
rect.X =1000
rect.Y =500 - rect.height
rect.x -= 8
screen.blit(obstacle,(rect.x,rect.y))
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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