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Commit
0d7fabcc
authored
3 years ago
by
BellCodeEditor
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022ec8df
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23 additions
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2 deletions
my_game.py
my_game.py
View file @
0d7fabcc
...
@@ -19,6 +19,28 @@ while True:
...
@@ -19,6 +19,28 @@ while True:
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
# 接收到退出事件后退出程序
# 接收到退出事件后退出程序
exit
()
exit
()
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_SPACE
:
juspState
==
"up"
if
juspState
==
"up"
:
if
t
>
0
:
y
-=
t
t
-=
2
else
:
jumpState
=
"down"
if
jumpState
==
"down"
:
if
t
<=
30
:
y
+=
t
t
+=
2
else
:
jumpState
=
"runing"
t
=
30
wukong
=
hero
[
index
]
if
jumpState
==
"runing"
:
index
+=
1
if
index
==
5
:
# 将背景图画上去
# 将背景图画上去
screen
.
blit
(
background
,
(
0
,
0
))
screen
.
blit
(
background
,
(
0
,
0
))
...
@@ -26,4 +48,4 @@ while True:
...
@@ -26,4 +48,4 @@ while True:
screen
.
blit
(
hero
,
(
150
,
400
))
screen
.
blit
(
hero
,
(
150
,
400
))
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
60
)
FPS
.
tick
(
60
)
\ No newline at end of file
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