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Commit 0d7fabcc authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 022ec8df
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Showing with 23 additions and 2 deletions
  • my_game.py
my_game.py
View file @ 0d7fabcc
...@@ -19,6 +19,28 @@ while True: ...@@ -19,6 +19,28 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
juspState == "up"
if juspState == "up":
if t > 0:
y -= t
t -= 2
else:
jumpState = "down"
if jumpState == "down":
if t <= 30:
y += t
t += 2
else:
jumpState = "runing"
t = 30
wukong = hero[index]
if jumpState == "runing":
index += 1
if index == 5:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
...@@ -26,4 +48,4 @@ while True: ...@@ -26,4 +48,4 @@ while True:
screen.blit(hero, (150, 400)) screen.blit(hero, (150, 400))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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