Commit 0720b35e by BellCodeEditor

auto save

parent 7f94f029
Showing with 10 additions and 4 deletions
...@@ -11,7 +11,12 @@ road = pygame.image.load('road.png') # 路 ...@@ -11,7 +11,12 @@ road = pygame.image.load('road.png') # 路
stone = pygame.image.load('stone.png') # 石头 stone = pygame.image.load('stone.png') # 石头
cacti = pygame.image.load('cacti.png') # 仙人掌 cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛 apple = pygame.image.load('bush.png') # 灌木丛
hero = pygame.image.load('hero1.png') hero1 = pygame.image.load('hero1.png')
hero2 = pygame.image.load('hero2.png')
hero3 = pygame.image.load('hero3.png')
hero4 = pygame.image.load('hero4.png')
hero5 = pygame.image.load('hero5.png')
hero = [hero1,hero2,hero3,hero4,hero5]
index = 0 index = 0
while True: while True:
...@@ -23,7 +28,9 @@ while True: ...@@ -23,7 +28,9 @@ while True:
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, 400)) for i in range(len(hero)):
screen.blit(hero[index], (150, 400))
index += 1
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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