Commit 06f5623b by BellCodeEditor

save project

parent e34aceff
Showing with 14 additions and 2 deletions
...@@ -20,15 +20,26 @@ while True: ...@@ -20,15 +20,26 @@ while True:
if event.type == locals.QUIT: if event.type == locals.QUIT:
# 接收到退出事件后退出程序 # 接收到退出事件后退出程序
exit() exit()
if event.type==locals.KEYDOWN:
if jmupState=="up":
if y<150:
y-=5
else:
jumpState="down"
if jmupState=="up":
if y<400:
y+=5
else:
jumpState="runing"
wukong = hero[index] wukong = hero[index]
index += 1 index += 1
if index == 5 if index == 5:
index = 0 index = 0
# 将背景图画上去 # 将背景图画上去
screen.blit(background, (0, 0)) screen.blit(background, (0, 0))
screen.blit(road, (0, 500)) screen.blit(road, (0, 500))
screen.blit(hero, (150, 400)) screen.blit(hero, (150, y))
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
FPS.tick(60) FPS.tick(60)
\ No newline at end of file
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