Commit 022b63be by BellCodeEditor

save project

parent e9648d81
Showing with 20 additions and 5 deletions
......@@ -13,21 +13,36 @@ cacti = pygame.image.load('cacti.png') # 仙人掌
apple = pygame.image.load('bush.png') # 灌木丛
hero = [pygame.image.load('hero1.png'),pygame.image.load('hero2.png'),pygame.image.load('hero3.png'),pygame.image.load('hero4.png'),pygame.image.load('hero5.png')]
i = 0
jumpstate="running"
y=400
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
# 接收到退出事件后退出程序
exit()
if event.type == locals.KEYDOWN:
if event.key == locals.K_SPACE:
jumpstate = "up"
if jumpstate=="up":
if y>150:
y=y-5
else:
jumpstate="down"
if jumpstate=="down":
if y<400:
y=y+5
else:
jumpstate="running"
# 将背景图画上去
screen.blit(background, (0, 0))
screen.blit(road, (0, 500))
screen.blit(hero[i], (150, 400))
screen.blit(hero[i], (150, y))
i+=1
if i >4:
i=0
# 刷新画面
pygame.display.update()
FPS.tick(60)
\ No newline at end of file
FPS.tick(60)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment