diff --git a/my_game.py b/my_game.py index 53f76a3..43366a8 100644 --- a/my_game.py +++ b/my_game.py @@ -5,13 +5,18 @@ pygame.init() # 初始化 # 创建一个窗口 screen = pygame.display.set_mode((1000, 600)) FPS = pygame.time.Clock() # pygame时钟,控制游戏速度(帧数) +pygame.display.set_caption("悟空酷跑") # 载入图片 background = pygame.image.load('bg.png') # 背景 road = pygame.image.load('road.png') # 路 stone = pygame.image.load('stone.png') # 石头 cacti = pygame.image.load('cacti.png') # 仙人掌 apple = pygame.image.load('bush.png') # 灌木丛 -hero = pygame.image.load('hero1.png') +hero = [pygame.image.load('hero1.png') + pygame.image.load('hero2.png') + pygame.image.load('hero3.png') + pygame.image.load('hero4.png') + pygame.image.load('hero5.png') index = 0 while True: @@ -26,4 +31,4 @@ while True: screen.blit(hero, (150, 400)) # 刷新画面 pygame.display.update() - FPS.tick(60) \ No newline at end of file + FPS.tick(60)