diff --git a/my_game.py b/my_game.py
index 53f76a3..43366a8 100644
--- a/my_game.py
+++ b/my_game.py
@@ -5,13 +5,18 @@ pygame.init()  # 初始化
 # 创建一个窗口
 screen = pygame.display.set_mode((1000, 600))
 FPS = pygame.time.Clock()  # pygame时钟,控制游戏速度(帧数)
+pygame.display.set_caption("悟空酷跑")
 # 载入图片
 background = pygame.image.load('bg.png')    # 背景
 road = pygame.image.load('road.png')      # 路
 stone = pygame.image.load('stone.png')      # 石头
 cacti = pygame.image.load('cacti.png')      # 仙人掌
 apple = pygame.image.load('bush.png')      # 灌木丛
-hero = pygame.image.load('hero1.png')
+hero = [pygame.image.load('hero1.png')
+        pygame.image.load('hero2.png')
+        pygame.image.load('hero3.png')
+        pygame.image.load('hero4.png')
+        pygame.image.load('hero5.png')
 index = 0 
 
 while True:
@@ -26,4 +31,4 @@ while True:
     screen.blit(hero, (150, 400))
     # 刷新画面
     pygame.display.update()
-    FPS.tick(60)
\ No newline at end of file
+    FPS.tick(60)